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First new trait to join Teamfight Tactics with release of Hextech heroes Camille, Vi, Jayce, and Jinx

Teamfight Tactics is set to receive its first new champions origin 'Hextech' with the release of Camille, Vi, Jayce, and Jinx with the planned August 14 patch.

Alongside news Riot Games had plans to support the game into the foreseeable future - at the same time as they pulled the plug on three-vs-three League of Legends game mode Twisted Treeline - the four new champions dropped straight into the beta servers plans for testing, and to see how many bugs the iron-based new champions have been whacked within the design process.

According to a press release regarding the new trait, Riot revealed Hextech champions, when combined, will randomly disable enemy items. If you have two Hextech champions on your team, you'll randomly disable two enemy items. If you manage to grab all four Hextech champions, you can disable up to four items.

"Random here [means] randomly select a unit from all units that have items, then randomly disable one of the items on that unit," Riot said in the press release. "This means it actually is generally more reliable vs players who are stacking all their items on a few units."

These new characters have already been dropped into PBE servers, so get testing! They release to the live TFT realm with the August 14 patch.

Here are all four new Hextech champions in all their glory:


  • Class: Blademaster
  • Ability: Hextech Ultimatum - Camille roots and damages her current auto-attack target. Camille's abilities that can attack that target will switch their current target to do so.
  • Meta: Ideally, Camille can single out an enemy and help her team focus fire them down. Explicit external control over AI's targeting is a new effect, and we'd like to see players consider who they want to target on the enemy team.
  • Skin: Base
  • Tier: 1


  • Class: Shapeshifter
  • Ability: Thundering Blow + Transform Mercury Cannon - Knockback his target then change to ranged, gaining max attack speed for a few attacks.
  • Meta: Jayce is able to break up the enemy frontline fairly early on in the fight, a premium and rare effect in TFT. Jayce has a particularly low mana cost for a shapeshifter (50).
  • Skin: Base
  • Tier: 2


  • Class: Brawler
  • Ability: Assault and Battery - Vi targets the furthest enemy and launches towards them, knocking aside everyone else while knocking into the air and dealing damage on impact with her target.
  • Meta: Vi provides backline access on priority targets. Something we particularly wanted for Brawlers.
  • Skin: Base
  • Tier: 3


  • Class: Gunslinger
  • Ability: Get Excited - Jinx gets more excited as she scores takedowns. After her first, she gains attack speed. After her second, she pulls out Fishbones for AoE damage on Autos.
  • Meta: Jinx is a ramping AoE AA carry (opposed to Draven ramping single target AA carry). She's a particularly squishy, high risk/reward carry.
  • Skin: Base
  • Tier: 4


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