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LoL 13.7 Update Patch Notes: New Skins, Champion Adjustments & More

League of Legends Patch 13.7 is right around the corner!

The next League of Legends patch, version 13.7, it's all set to release on April 5. According to the official patch notes, Riot is going to make a host of champion changes including buffs and nerfs for popular characters like Katarina, Kalista, Graves, Alistar, and even Yasuo. Additionally, the update will bring a bunch of new skins, items adjustments and system changes.

With that said, here's a look at the detailed patch notes of the League of Legends 13.7 update.

LoL Patch 13.7 New Skins and Chromas

The following skins will be released in the LoL 13.7 patch:

  • Kibble-Head Kled
  • Kittalee
  • Shiba Yuumi
  • Woof and Lamb Kindred

The following chromas will be released this patch:

  • Kibble-Head Kled
  • Kittalee
  • Shiba Yuumi
  • Woof and Lamb Kindred

LoL Patch 13.7 Champion Nerfs and Buffs

Alistar

  • Armor increased from 44 to 47.
  • Base health increased from 670 to 685.

Annie

  • E cooldown increased from 12-8s to 12-10s, base shield reduced from 60-220 to 60-200.

Azir

  • Armor increased from 19 to 22.
  • Attack speed growth increased from to 5 to 6 percent.
  • Skill recommender changed from Q max suggestion to W max.
  • Passive duration increased from 30 to 45, summon range increased from 500 to 700.
  • Q mana cost increased from 65-85 to 70-110, stab range reduced from 370 to 325.
  • W mana cost changed from 40 flat to 40-20, damage per rank increased from 50-90 to 50-118, total damage increased from 50-200 to 50-210.

Graves

  • Crit bonus increased from 20 to 30 percent.
  • R cooldown reduced from 120-60 to 100-60.

Kalista

  • Attack damage growth increased from 3.5 to 3.75.
  • Oathsworn Bond Ceremony has been shortened by four seconds.

Katarina

  • Passive dagger ability power ratio increased from 65-95 percent to 70-100 percent.
  • R bonus attack damage ratio changed from 18 percent bonus attack damage (plus 30 percent bonus attack damage per 100 percent bonus attack speed) to 16 percent bonus attack damage (plus 50 percent bonus attack damage per 100 percent bonus attack speed).

Kha’Zix

  • Isolation range reduced from 425 to 375.
  • W evolution slow reduced from 60 to 40 percent, isolated slow reduced from 90 to 75 percent.
  • R duration increased from 10 to 12 seconds.

Lee Sin

  • Base attack damge reduced from 68 to 66.
  • Base attack range reduced from 36 to 34.

Olaf

  • Passive attack speed reduced from 60-100 to 50-100 percent.
  • Q damage reduced from 70-270 to 65-265.

Rammus

  • W percentage bonus armor reduced from 40-100 to 40-80 percent.

Sejuani

  • Passive elite monster damage cap reduced from 300 to 250.
  • Q cooldown increased from 18-12 to 19-13.
  • R cooldown increased from 120-80 to 130-90.

Thresh

  • Q cooldown refund on hit reduced from three to two seconds.

Veigar

  • Q ability power ratio changed from 60 to 45-65 percent.
  • W ability power ratio changed from 100 to 70-110 percent.
  • R ability power ratio changed from 75 to 65-75 percent.

Vi

  • Q damage adjusted from 55-155 (plus 70 percent base attack damage) to 45-145 (plus 80 percent base attack damage).
  • E attack damage ratio increased from 110 to 120 percent, ability power ratio increased from 90 to 100 percent.

Wukong

  • Base attack damage reduced from 68 to 66.
  • W cooldown increased from 22-12 to 22-14.
  • E bonus attack speed reduced from 40-60 to 35-55 percent.

Yasuo

  • Passive shield increased from 100-475 to 100-575 (heavily backloaded).
  • E damage amp changed from 25 percent base damage per stack up to two stacks to plus 15-25 percent total damage per stack (scaling with champion level) up to four stacks.

Zeri

  • Health growth reduced from 115 to 110.
  • Passive shield steal reduced from 60 to 50 percent.
  • R attack damage ratio reduced from 100 to 85 percent.

LoL Patch 13.7 Item Changes

Death’s Dance

  • Attack damage reduced from 65 to 55.
  • Haste increased from zero to 15.
  • AR reduced from 50 to 45.
  • Build path reverted to pre-change path again.

Abyssal Mask

  • Health increased from 500 to 550.

Catalyst of Aeons

  • Total cost increased from 1,100 to 1,300.
  • Health increased from 225 to 300.
  • Total cost of Rod of Ages and Abyssal Mask unchanged.

Cosmic Drive

  • Removed from the patch.

LoL Patch 13.7 ARAM Adjustments

Karthus

  • Passive duration decreased from 7 seconds to 5 seconds.

Sion

  • Passive form lifesteal reduced from 100% to 50%

Veigar

  • E Cooldown: 20/18.5/17/15.5/14 seconds changed to 23/21.5/20/18.5/17 seconds

Behavioral Systems

The game developers are rolling out improvements to their disruptive behavior detection systems that detect verbal abuse and intentional feeding. That means you'll see increased actions taken against players for these behaviors in-game.

Competitive Changes

  • E Cooldown: 20/18.5/17/15.5/14 seconds changed to 23/21.5/20/18.5/17
  • In Ranked Solo and Ranked Flex queues, normal surrender (4 out of 5 OR 70% of team members must agree to pass the vote) is available at 20 minutes ⇒ 15 minutes. Unanimous early surrender requirement has been removed. This change will go live around ~7pm UTC on April 7.
  • Autofill is removed.
  • All players in a party must choose unique primary assignments.
  • If a player chooses a priority role as their primary assignment, they do not need to pick a secondary assignment. If they choose a non-priority role as their primary assignment, they can only choose a priority role or fill as their secondary assignment.

Bugfixes

  • Fixed a bug that caused Urgot’s W to continually proc Yuumi’s W on-hit healing.
  • Fixed a bug where Draven’s Q animation would not properly play after using his E or R where Draven's axes would not spin after using his E or R.
  • Fixed a bug where if Vladmir’s target died as he was casting Q, the ability would not cast but would still go on cooldown.
  • Fixed a bug that caused Milio’s Passive and W to not correctly interact with Shurelya’s Battlesong.
  • Fixed a bug that caused Ornn’s Masterwork items to sell for 0 gold which seems rude given the amount of work he puts into each one.
  • Fixed a bug that caused Yuumi’s R to not proc Summon Aery when hitting an ally champion.
  • Fixed a bug that cause Yuumi’s Passive buff SFX to not play for enemies when they are attacked from the Fog of War.
  • Fixed a bug that caused Tibber’s enraged buff to return to its original state if Annie used her W to stun two or more enemies while summoning Tibbers.
  • Fixed a bug that was causing Seraph’s Embrace’s cooldown time item icon to not accurately display the actual remaining cooldown.
  • Fixed a bug that caused Zoe’s W Smite icon to sometimes display the old Smite icon and not the new one.
  • Fixed a bug that caused Syndra’s Q + E combo to still damage and stun enemies if she died while using her E.
  • Fixed a bug where Ashe’s W would leave critical strike VFX on enemies that had been revealed.
  • Fixed a bug where Darius attacked at the end of his W would cause the auto attack to fail.
  • Fixed a bug where after possessing Aurelion Sol, Viego would still see Aurelion Sol’s E execution threshold.
  • Fixed a bug where Aurelion Sol’s W cooldown would get reset if a clone timed out within his E.
  • Fixed a bug where an ally would get double the amount of friendship stacks on kills if Yuumi attached, detached, and attached herself to them before they killed the enemy.
  • Fixed a bug where Draven’s Q animation would not properly play after using his E or R where Draven's axes would not spin after using his E or R.
  • Fixed a bug where Randuin’s Omen would reduce the true damage dealt from Kraken Slayer.
  • Fixed a few visual bugs that occurred with Faerie Court Milio’s fuemigos and their VFX.
  • Fixed a bug where Pyke's Health bar would display when he was under the effect of Lissandra passive
  • Fixed a bug where pinging Watchful Wardstone or Vigilant Wardstone where pinging the item with no charges would show up as “Ready” instead of “No Charges.”
  • Fixed a bug where Chemtech Drakes total health would be less than all other elemental dragons.
  • Fixed a bug where Rek’Sai could see untargetable units such as jungle companions  with her Tremor Sense.
  • Fixed a bug where Frozen Fist’s buff from the item’s passive would not be displayed on the player’s buff bar.
  • Fixed a visual bug where Milio’s W VFX would appear too dark on Howling Abyss.
  • Fixed a bug when Renata’s R would give incorrect kill credit when used on Caitlyn during her R.

Skin Bugfixes

  • Headhunter/Challenger Nidalee : Restored Pounce (W) trail VFX when jumping towards marked targets.
  • Dawnbringer/Cosmic Huntress/DWG/Ocean Song Nidalee: restored animation transition between run and idle.
  • Shan Hai Scrolls Jhin Chromas: Dancing Grenade (Q) VFX no longer becomes bigger after bouncing from the first target.

So there you have it. That's everything you need to know about LoL Patch 13.7.

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