In their latest stride to combat cheaters, Infinity Ward has enabled a Two-Factor Authentication requirement for all new Call of Duty: Warzone players on PC (Battle.net)! The goal of this requirement is to increase the difficulty for previously-banned cheaters to create a new account, which once again allows access to the free-to-play Battle Royale title.
Security Update: We have initiated two-step SMS authentication for new #Warzone PC users, who log in as free to play as another step to provide an additional layer of security for players.
— Infinity Ward (@InfinityWard) May 12, 2020
This announcement follows Infinity Ward's recent update on the total number of banned players across Call of Duty: Modern Warfare and Warzone - which has surpassed over 70,000! Following this release, many players felt that it was an insignificant statistic given the fact that Warzone is a free-to-play title, meaning that any banned player can simply create a new account and continue to ruin the experience for others.

Despite the growing concern from the community, Infinity Ward continues to solidify their stance against cheaters. In a recent interview with Raven Software's Amos Hodge, the Creative Director states that the teams take security very seriously and will continue to fight for the legitimate players - even if it is a battle which can never be won.
Amos Hodge: We’ve been updating our banning procedure and we’ve just launched a reporting system just the last week. We’re actually giving players feedback when the person they’ve reported has been banned. It’s one of those things that we’re taking seriously, and that’s just an uphill battle. Every time we do a security update, they’re constantly breaking them, getting into the game with hacking.
We’re seeing a side effect on cross-play. When you do cross-play, a lot of the cheating happens on PC, it’s a lot more visible, because now it’s affecting the Xbox and PS4 players, so the community is seeing it a lot more, but we’re actively fighting it.
To tell you we’re gonna fix the cheating and no one is going to cheat again is not realistic, but we are making updates and security fixes, with some new encryption. And we’re constantly working to get players feedback - community wasn’t feeling heard, we were saying we were banning players but they were not seeing anything. So now when you report someone and they get banned, we’ll let you know [...]. And we hope to monitor the tournaments a bit better, and sort of ban people on the spot if we can. We’re just trying to make our against security a little bit more public facing.
What are your thoughts on this decision? In nearly every scenario, this is a very positive change on Activision and Infinity Ward's end as it is expected to serve as an effective deterrent against cheaters.
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