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League of Legends Patch 13.6 is just around the corner, boasting champion buffs and nerfs, a new wandering champion, and several game adjustments.
Yuumi and Aurelion Sol came out too strong after their respective reworks and are getting some nerfs to their kit. On the other hand, AD carries were deemed to be overpowered due to the buff made in previous patches; hence, Riot is looking to tone down their strength by tweaking some ADC items and runes.
The newest member of the enchanter supports, Milio, is also now prepared to embark on his voyage into the rift with his tiny fuemigos. His arrival also comes with seven mystical Faerie Court Skins for you to pick up and show off.
Listed below are several changes set to arrive this coming Patch 13.6.
New Champion for LoL Patch 13.6 – Milio, The Gentle Flame
Milio, the first male enchanter support in League of Legends, will soon arrive to soothe wounds and protect his friends with his fire axiom.
In League of Legends, using something as destructive as the flame is a first. He is capable of healing and giving shields to his allies, and an excellent counter against heavy crowd control champions like Leona, Morgana, Amumu and more.

Here’s everything you need to know about Milio’s Lore and Abilities.
League of Legends Patch 13.6 Champion Changes
-
Ashe
- Passive - Frost Shot
- Damage against Frosted Enemies: 110% (+75% of Critical Strike Chance) ⇒ 115% (+75% of Critical Strike Chance)
- Passive - Frost Shot
-
Aurelion Sol
- E - Singularity
- Cooldown: 12/11.5/11/10.5/10 seconds ⇒ 12 seconds at all ranks
- R - Falling Star/The Skies Descend
- Stardust Requirement for The Skies Descend: 75 ⇒ 100
- Falling Star Stun Duration: 1.25 seconds ⇒ 1 second
- Falling Star Cast Range: 1250 ⇒ 1100
- The Skies Descend Knock Up Duration: 1.25 seconds ⇒ 1 second
- The Skies Descend Cast Range: 1250 ⇒ 1100
- E - Singularity
-
Dr. Mundo
- Base Stats
- Base Health Regeneration: 6.5 ⇒ 7
- Health Regeneration Scaling: 0.55 ⇒ 0.5
- W - Heart Zapper
- Recast Timer: 1 second ⇒ 0.5 second
- E - Blunt Force Trauma
- Damage to Jungle Monsters: 150% ⇒ 200%
- Base Stats
-
Galio
- W - Shield of Durand
- Magic Damage Reduction: 20/25/30/35/40% (+8% per 100 bonus Magic Resistance)(+5% AP) ⇒ 25/30/35/40/45% (+12% per 100 bonus Magic Resistance)(+5% AP)
- Physical Damage Reduction: 10/12.5/15/17.5/20% (+4% per 100 bonus Magic Resistance)(+2.5% AP) ⇒ 12.5/15/17.5/20/22.5% (+6% per 100 bonus Magic Resistance)(+2.5% AP)
- E - Justice Punch
- Cooldown: 12/11/10/9/8 seconds ⇒ 11/10/9/8/7 seconds
- W - Shield of Durand
-
Talon
- Base Stats
- Mana: 377 ⇒ 400
- Passive - Blade's End
- Damage: 75-255 (based on level) (+200% bonus AD) ⇒ 80-280 (based on level) (+210% bonus AD)
- W - Rake
- Mana Cost: 55/60/65/70/75 ⇒ 50/55/60/65/70
- Base Stats
-
Vayne
- Passive - Night Hunter
- Bonus Movement Speed: 30 ⇒ 45
- Q - Tumble
- Bonus Physical Damage: 60/65/70/75/80% AD ⇒ 75/85/95/105/115% AD
- Empowered Attack Duration: 7 seconds ⇒ 3 seconds
- W - Silver Bolts
- Percent Health Damage: 4/6/8/10/12% target's maximum health ⇒ 6/7/8/9/10% target's maximum health
- Passive - Night Hunter
-
Veigar
- Base Stats
- Base Health: 575 ⇒ 550
- Base Armor: 21 ⇒ 18
- W - Dark Matter
- Magic Damage: 100/150/200/250/300 (+100% AP) ⇒ 85/140/195/250/305 (+100% AP)
- Base Stats
-
Yuumi
- Q - Prowling Projectile
- Cooldown: 7.5/7.25/7/6.75/6.5/6.25 seconds ⇒ 6.5 seconds at all ranks
- Mana Cost: 50/55/60/65/70/75 ⇒ 50/60/70/80/90/100
- Unattached Missile Speed: 1000 ⇒ 850
- Enhanced Missile Speed: 1900 ⇒ 1650
- Max Range (in a straight line): 2000 ⇒ 1725
- R - Final Chapter
- (NEW) Overheal Shield Duration: 3 seconds ⇒ 1.5 seconds (Note: the shield will last the full duration of the spell (3.5 seconds) plus this amount of time)
- (REMOVED) Best Friend Bonus Resistances: 20/40/60 (+10% AP) Armor & Magic Resistance ⇒ REMOVED
- Q - Prowling Projectile
League of Legends Patch 13.6 Item Changes
- Bloodthirster
- Shield: 180-450 (180 up to level 9, then +30 per level) ⇒ 100-400 (100 up to level 8, then +30 per level)
- Nashor's Tooth
- Total Cost: 3000 ⇒ 3200
- Recipe: Blasting Wand + Recurve Bow + Amplifying Tome ⇒ Blasting Wand + Recurve Bow + Fiendish Codex
- Ability Haste: 0 ⇒ 15
- Navori Quickblades
- Cooldown Reduction on Autos: 15% of remaining cooldown ⇒ 12% of remaining cooldown
League of Legends Patch 13.6 Rune Changes
- Legend: Bloodline
- Life Steal per Stack: 0.4% ⇒ 0.35%
- Max Health on 15 Stacks: 100 ⇒ 85
- Lethal Tempo
- Attack Speed for Ranged Users: 30-54% (maxed at level 12) ⇒ 24-54% (maxed at level 18)
Drake Changes
- Hextech Drake
- Bonus Ability Haste and Attack Speed: 9/18/27/36% ⇒ 7.5/15/22.5/30%
- Hextech Soul Base Slow: 45% (35% for ranged) decaying over 2 seconds ⇒ 40% (30% for ranged) decaying over 2 seconds
- Infernal Drake
- Bonus AD and AP: 6/12/18/24% ⇒ 5/10/15/20%
- Mountain Drake
- Bonus Armor and Magic Resistance: 9/18/27/36% ⇒ 8/16/24/32%
- Ocean Drake
- Missing Health Regeneration: 3/6/9/12% ⇒ 2.5/5/7.5/9%
Competitive Changes
- LP win and loss amount when your visible rank approximately matches your MMR from 22 ⇒ 25.
- Slightly smoothed LP gain/loss values at the extremes of MMR and Rank disparity.
- Clarified the lobby tooltip for ranked duo queue restriction when one player's MMR is at Master tier or above.
Faerie Court Skinline
This next Patch 13.6 will include dazzling and majestic in-game cosmetics to seven champions, including the recently launched Milio. Karma is set to receive her first Legendary skin and will cost 1850 RP, while the other skins will be available as Epic skins for 1350 RP each.
Faerie Queen Karma

Prestige Faerie Court Katarina

Faerie Court Katarina

Faerie Court Seraphine

Faerie Court Fiora

Faerie Court Kalista

Faerie Court Ezreal

Faerie Court Milio

Ashen Guardian Shen

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