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VALORANT Patch Notes 8.07: Omen Buffs, Chamber and Clove Bugs Fixes and More

All VALORANT 8.07 Patch Notes.

VALORANT is receiving a new update. The patch notes include buffs to VALORANT favorite Controller Omen, major agents bug fixes and much more.  Here are all the detailed patch notes of VALORANT 8.07 Update.

GENERAL UPDATES

  • Interaction prompts have received an accessibility update, adding contrast to make them easier to read in-game. Prompt text has been simplified and weapon prompts no longer show skinline names.

AGENT UPDATES

OMEN

  • Omen is now able to pick up the Spike and interact with other useables like doors while in the Shade form of From the Shadows (X) without having to cancel the ability.

GAMEPLAY SYSTEMS UPDATES

  • Flashes now behave more consistently even if your latency is affected.

BUG FIXES

GENERAL

Damage Display

  • Fixed a bug where fractional damage would represent the total damage taken incorrectly on the HUD. This bug resulted in issues like close range Classic body shots on armored targets appearing to deal 25 instead of 26 damage and Clove appearing to heal to 151 health with Pick-Me-Up (C) in some circumstances.

AGENTS

Chamber

  • Fixed an exploit where Chamber could place Trademark (C) in unintended locations.

Clove

  • Submitted a speculative fix for an issue where Clove’s corpse would sometimes remain upright after dying.
  • Fixed a bug where Clove's Not Dead Yet (X) does not progress the “Use Your Ultimate” weekly mission and Match Details incorrectly reports 0 casts.
  • Fixed a bug where Clove’s Ruse (E) used after death does not report to the Match Details.
  • Fixed a bug where damage to Clove’s Pick-Me-Up (C) temporary health did not appear in Combat Report.
  • Fixed a bug where Clove’s aim direction would abruptly change when suppressed during Not Dead Yet (X).
  • Fixed a bug where Clove would sometimes resurrect without their primary weapon when using Not Dead Yet (X).
  • Fixed a bug where Clove’s head and arm hitboxes could be offset when aiming sharply up or down with Ruse (E) equipped.
  • Fixed the same bug that also applied while Clove was crouched with Ruse (E) equipped.
  • Fixed a bug where Clove’s Meddle (Q) used an incorrect ability icon in the Combat Report.
  • Submitted a speculative fix for Clove’s Pick-Me-Up (C) HUD sometimes showing > 150 total health values when taking fall damage as Clove activated the ability.
  • Fixed a bug where moving through the edges of Clove’s smoke would cause flickering vision rather than a smooth transition.
  • Fixed a bug where dead allies or observers spectating Clove would skip the death camera ceremony upon Clove’s death.
  • Fixed a bug where Clove’s Meddle (Q) could rarely cause a client-side hitch.

COSMETICS

Weapon and Skins Audio

  • We had several reports of skins’ audio being bugged.

GAMEPLAY SYSTEMS

  • Fixed an issue where Radio Commands Menu being bound to number keys caused a conflict when trying to activate commands.

PREMIER

  • Fixed a bug where your status displayed in the roster list was sometimes too small to read.
  • Fixed a bug where ties on the Standings were not broken correctly.

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